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Applicable Games
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Quest Failed is a term used if Mickey doesn't complete a quest.

Epic Mickey Examples

Expired

Similarly, some quests will be marked as "expired" if Mickey does not complete a quest by the time he progresses past the possible point in time in which he could complete them or does not turn in his quest to the quest giver before progressing a certain point in the story regardless whether or not he completed it. While they can still be seen in the Quest Log, unlike Failed Quests, expired quests cannot be selected to view a more detailed description of it's objective alongside their quest items.

Possible Quests that can Expire

Quest Name Location Expires when:
Ticket Booth (quest) Gremlin Village (Ticket Booth (area)) Mickey progresses to the Jungle Boat Ride without completing all of Gremlin Tim's tasks.
Raise the Fire Bridge Gremlin Village (Asia Boat Ride) Mickey exits the Asia Boat Ride via the magic carpets, courtesy of Gremlin Sam, without fixing the Fire Bridge.
Save Gus' House Gremlin Village (World of Gremlins) Mickey progresses to the European Boat Ride without fixing Gus' House.
Open the Gate Gremlin Village (World of Gremlins) Mickey uses the shortcut Projector Screen provided by Gremlin Ditto to head to the European Boat Ride without fixing the Village's clock tower.
Gilda's Lost Axe Mean Street (1st visit) Mickey does not retrieve Glida's climbing axe in the Mt. Osmore Slopes area in Mickeyjunk Mountain.
Find Casey's Key Mean Street (1st visit) Mickey progresses to Mickeyjunk Mountain.
Museum Power Spark Mean Street (1st visit) Mickey progresses to Mickeyjunk Mountain.
Ice Cream Cake OsTown Mickey progresses to Mickeyjunk Mountain without giving Clarabelle Ice Cream.
Find Goofy's Parts OsTown Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Thin the Gag Factory OsTown Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Mickeyjunk Mountain Phone Network OsTown Mickey does not speak to the Telephone after returning from Mickeyjunk Mountain by the time he heads back to fight the Shadow Blot.
Found: One Gear OsTown Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Deliver the Cake to Horace/Deliver the Pie to Horace OsTown Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Detective Mickey I Mean Street (2nd Visit) Mickey progresses to Tomorrow City
Find Dog Tags Mean Street (2nd Visit) Mickey does not speak to Horace after returning from Tomorrow City by the time he heads back to Mickeyjunk Mountain to fight the Shadow Blot.
Bunny Roundup I Mean Street (2nd Visit) Mickey progresses to Tomorrow City
Confront Petetronic Mean Street (2nd Visit) Mickey does not speak to Big Bad Pete after returning from Tomorrow City by the time he heads back to Mickeyjunk Mountain to fight the Shadow Blot.
UFO Challenge Tomorrow City (Lagoon) Mickey progresses to the Great Big Tomorrow.
Repair the Rocket Ride Tomorrow City (Tomorrow Square) Mickey progresses to Space Voyage by powering three energy pads with TV Sketches without spinning a gear to fix the Rocket ride.
Restore the Pipes Tomorrow City (Space Voyage) Mickey takes the elevator to fight Petetronic without painting in all of the thinned out pipes below the launchpad.
Detective Mickey II Mean Street (3rd Visit) Mickey progresses to Pirates of the Wasteland.
Find the Missing Pirate Mean Street (3rd Visit) Mickey does not speak to Horace after returning from Pirates of the Wasteland by the time he heads back to Mickeyjunk Mountain to fight the Shadow Blot.
Bunny Roundup II Mean Street (3rd Visit) Mickey progresses to Pirates of the Wasteland.
Restore Pete Pan Mean Street (3rd Visit) Mickey does not speak to Big Bad Pete after returning from Pirates of the Wasteland by the time he heads back to Mickeyjunk Mountain to fight the Shadow Blot.
Ortensia's Locket OsTown Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Gather the Flowers OsTown Mickey gives Ice Cream to Damian Salt.
Find Daisy's Parts Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Into the Well Pirates of the Wasteland (Tortooga) Mickey progresses to the Jungle
Paint the Lanterns Pirates of the Wasteland (Tortooga) Mickey progresses to the Jungle.
Mysterious Mystery Gems Pirates of the Wasteland (Jungle) Mickey enters Hangmans Tree.
Find the Jungle Symbols Pirates of the Wasteland (Jungle) Mickey completes Hostiles in the Jungle before finishing this quest.
Hostiles in the Jungle Pirates of the Wasteland (Jungle) Mickey enters Hangmans Tree.
Jungle Lanterns Pirates of the Wasteland (Jungle) Mickey enters Hangmans Tree.
Hook's Machine Pirates of the Wasteland (Skull Island) Mickey uses Smee's boat to confront Captain Hook without filling in all four pumps to shut down the machine.
Save the Sprite Pirates of the Wasteland (Skull Island) Mickey chooses to defeat Captain Hook by himself instead of freeing the Sprite.
Solve Jim's Riddle Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Solve Another Riddle for Jim Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Jim's Third Riddle Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Plant Painting Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Restore Bog Easy Plants Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Damien Salt and Henrietta Move In Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Housewarming Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Bosun Blake Moves In Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Find Daisy's Album Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Ice Cream for Henrietta Ventureland Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Bunny Children and Power Sparks Mean Street (4th Visit) Mickey progresses to Lonesome Manor.
Detective Mickey III Mean Street (4th Visit) Mickey progresses to Lonesome Manor.
Find the Hatchet Mean Street (4th Visit) Mickey does not speak to Horace after returning from Lonesome Manor by the time he heads back to Mickeyjunk Mountain to fight the Shadow Blot.
Bunny Roundup III Mean Street (4th Visit) Mickey progresses to Lonesome Manor.
History of Colonel Pete Mean Street (4th Visit) Mickey does not speak to Big Bad Pete after returning from Lonesome Manor by the time he heads back to Mickeyjunk Mountain to fight the Shadow Blot.
Recover the Runaway Book Bog Easy Mickey does not turn in the book to Madame Leona.
Find Donald's Parts Bog Easy Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Catch the Flying Books Lonesome Manor (Library) Mickey progresses to the Ballroom.
Restore Leona's Paintings Lonesome Manor (Library) Mickey progresses to the Ballroom.
Return to Ian in Bog Easy Lonesome Manor (Library) Mickey does not speak to Ian after returning from Lonesome Manor by the time he heads back to Mickeyjunk Mountain to fight the Shadow Blot.
Investigate Donald's Pains Bog Easy Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
A Keeper for Donald's Doll Bog Easy Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Fix Donald's Boat Bog Easy Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Fix the Bridges Bog Easy Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Help Bertrand Open His Store Bog Easy Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Restore the Bell Bog Easy Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Gilbert Wants to Fish Bog Easy Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Free the Trapped Ghosts Bog Easy Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Secret Door Mean Street (Final Visit) Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Detective Mickey IV Mean Street (Final Visit) Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.
Bunny Roundup IV Mean Street (Final Visit) Mickey returns to Mickeyjunk Mountain to fight the Shadow Blot.

Trivia

  • MIckey will always have at least one failed quest in Epic Mickey, because of the two quests; "Recover Louis' Courage" & "Help Gilbert Scare Someone"; it is not possible to complete both in one playthrough, under normal circumstances.
    • This can be prevented by immediately thinning Louis' lamp after you get to Bog Easy.
  • Similarly, in Epic Mickey 2: The Power of Two, Mickey and Oswald will always have one failed quest due to the Train Stations.
  • With the exceptions of Return Home and Collect Film Reels, any active quests remaining in the Quest Log by the time Mickey returns to Mickeyjunk Mountain to confront the Shadow Blot will be marked as "Expired" for the remainder of the playthrough.